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It is intended to provide the basic knowledge to identify the application areas and technologies that support multimedia applications.

Students should be able to identify the basic principles and the technical aspects involved in multimedia contente development.

Students will be able to know the theory and gain practical skills to explore the information various types capabilities: text, images, audio and video.


1. Multimedia Introduction
2. Multimedia project
3. WWW
4. Text
5. Digital Imaging
5. Digital audio
6. Digital video

Teaching Methodologies

Lectures: explanation of Multimedia related concepts
Classroom practices: development of small projects. Three elements groups.


Dietel, P. J. & Dietel, H. M. Internet & World Wide Web - How to Program (Fourth Edition), U.S.: Deitel & Associates, Inc., (2008).

Lynch, P., Horton, S., Web Style Guide – Basic Design Principles for Creating Web Sites, 3rd Edition, Yale University Press Computers/Reference, 2008.

McGlouGhlin, S., Multimedia Concepts and Practice, Prentice-Hall, 2001.

Nielsen, J., Designing Web Usability, New Riders, 2000.

Nigel, C., Digital Multimedia, 3rd Edition, John Wiley, 2009.

Ribeiro, N., Multimédia e Tecnologias Interactivas, FCA, 2012.

Sebesta, R. W. Programming the World Wide Web (5th Edition), U.S.: Addison Wesley, 2009.

Steinmetz, R., Multimedia Fundamentals, Volume I: Media Coding and Content Processing, Second Edition, Prentice-Hall, 2002.

Vaughan, T, Multimedia, making it work (7th Edition), McGraw Hill, 2008.



ECTS Credits



  • Práticas e Laboratórios - 30 hours
  • Teóricas - 30 hours

Evaluation Methodology

  • Frequency: 30%
  • Practical projects: 70%